Weekly-8 progress posts #116 & #117: Polish, polish, polish

Streaming continues to be more of a thing! Great! I streamed yesterday and today, and both streams were quite similar in that most work was done on fixing small issues, implementing audio, and picking at the remaining ending sequence effects. The “must-have” to-do list is getting pretty short, but there are a handful of scary-looking things left that potentially require a good amount of work (or just overcoming the fear of implementing them.)

SFX has been ignored for a while now, so getting some of that done today felt great. The various “fanfares” for achieving things is especially scary, but at least there’re only a handful of those to make.

Music-wise I’m missing at least 2-4 songs: I want to have a remix of the theme song to play in the credits, + there are three areas that don’t have their own themes. However, at least one of those areas could technically do without a unique theme, so I’ll have to try to prioritize the less-optional songs/features first and see if I have time and/or energy for the remaining songs.

Everything related to the ending of the game feels scary to make for a variety of reasons, but as long as my ambitions regarding it stay relatively small, there shouldn’t be all that much left to implement.

It’s been a pretty wild year – maybe I should do a separate end-of-the-year post?

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