Archive for August 2020

Progress post #143: GDQ!!

Baba is still coming along; a lot has happened in terms of e.g. bugs being fixed and so on, but at the same time those large milestones of 1) finishing the editor and 2) finishing the upcoming extra levelpacks are still yet to be achieved. But we go forward, and lately I’ve streamed more often and that has been very helpful for progress.

Baba Is You was speedrun by Succinct_and_Punchy at the Games Done Quick online event last week, 21st of August. It was really cool! People seemed to be very excited about the run and in general were extremely supportive. Thank you!

As seen above, among other changes I’ve added two new characters to the game: Fofo and Jiji. I feel that one more character might be warranted but I’m quite happy about these two for now.

More coding shenanigans

I should’ve realized that a language that’s read as a 2D array in different directions wouldn’t be a new thing, haha. After showcasing my scripting language (see below), some people showed me the esoteric language Befunge and linked me to the esolang wiki, full of really wacky & interesting mystery programming languages.

Boldened by having read about this stuff last night, I spent my sunday making a simple esolang. Above you can see two example codes that both just print “Hello World!”. Sorry about the word choices, it was actually fairly hard to come up with fitting words.

Funky little scripting language

Inspired by Baba Is You and Zachtronics games, I decided to spend my Saturday evening and the following night implementing a simple, silly scripting language, with a twist! Which is that the code can turn in 90 degree angles. It was a lot of fun to make and I might try to prototype some kind of a small game around it, but for now it’s just a funny little toy.