Weekly progress post #4: Weird squares


Today’s stream included me making a tiny program that displays the stream-watchers as tiny squares with faces. It was fun to make! I’m probably going to extend it into something larger.

In terms of “actual” game progress, I added a new room to the metroidvania and implemented a new type of object, Customtrigger, which can alert the game of custom, manually coded events. I tested it immediately with a tiny cutscene related to another square, seen above. Also tested the jetpack/double jump powerup; it needs tweaking but it’s something. Next week we’ll hopefully get to a boss fight!

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