Progress post #141: Some ESA 2, too!
Streamed some 5 hours tonight, fixing a whole bunch of issues in Baba Is You, but also taking the time to implement a bit of stuff for ESA 2 as well! I’m trying to avoid the issue I ran into previously where my enemy designs are overly complicated and all-purpose and as a result the level design becomes difficult. I’m still kind of learning the scale of the new 8×8 tile size – I haven’t fully internalized how high the player can jump and seeing which passages will feel too cramped and which in turn are too open is tough. Still, progress is progress!
hi! I can’t wait for this! I feel like there is not enough ‘news’ out there about this sequel in development. I think you should try to get the word out there on those popular youtube channels.