Weekly progress post #36: Got things done!
Today’s stream was very productive! 3 new enemies were added (although two were variations of the same enemy), a new room was implemented and a new trap was introduced to the game. The chat was also fairly active, which is always neat. The swamp area I’m working on right now is a very enjoyable biome; making it will probably be a joy(??)
I also worked on the map generator a bit at the end of the stream! Neat to get something done on that as well for a change.
Hey, just wanted to say, since I was not there at that time, that this bugged death animation sprite you got in the gif could be the basis for a squid boss. it looks REALLY good :D