Baba Is You patch notes (April 8th) – version 1.0.3

These are the patchnotes for the Switch patch; it contains all the patchnotes for previous updates on other platforms.

Fixes & tweaks:

– Fixed a bug where certain interaction with the word Pull caused an infinite loop
– Repositioned “return to map” in the pause menu
– Fixed an issue with opening the pause menu while a level was restarting
– Fixed a typo in the credits text
– Fixed a bug where the level counter bugged out at 100 levels solved
– Fixed “Disable zoom” saying “Zoom mode” in settings
– Fixed a bug related to the word Tele
– Fixed an infinite loop in Chasm (one remains)
– Fixed the ability to get multiple [REDACTED]
– Fixed several achievements not working
– Fixed the game showing gamepad hints when gamepad is connected but player is playing using the keyboard
– Made the crash in “Love is out there” harder to get – it’s still there so this needs more work
– Fixed a lua error in A Way Out?
– There’s a new zoom mode – stretch!
– Fixed the ABABA bug
– Fixed a bug where the sound crackles when fading
– Fixed the general sound snap bug
– Fixed the bug where alt-tabbing reduces performance greatly
– Fixed an infinite loop related to “Word”
– Alleviated the issue with multiple Push objects in a row. Still ways to go with that, though
– Swapped two secret levels to make certain secret stuff flow better
– Two new levels! One is in the Solitary Isle area, one is hidden
– Coronation promoted to an extra level
– Levels shuffled around in Cavern a bit
– Fixed an infinite loop related to “Pull”
– Fixed a newly-introduced bug related to “Not”
– Fixed a bug where undoing didn’t revert certain qualities
– Fixed a bug where the main map included unintended areas as being required for completion
– New fix for audio issues
– Fix to an area not getting the “completed” flower
– Fix to the new zoom mode potentially not working
– Fix to save slots 2 & 3 sometimes bugging when you start a fresh game on them
– Fixed a level with “Cliff” not appearing properly as an object
– Fixed a lua error related to undoing when Float is involved

Level adjustments to at least these levels:

– Prison
– A Way Out?
– Ghost Friend
– Backstage
– Grand Stream
– Maritime Adventures
– Alley
– Further fields (promoted into an extra level)
– A way out?
– Got all this stuff here
– Meteor rain
– Stardrop
– Queue
– The pit
– Catch the thief!
– Endless Corridor
– Meta
– Tunnel
– Overgrowth
– Elusive Condition
– Condition
– The End
– Passing Through
– Coronation
– Metacognition
– Adventure
– Buried Treasure
– Depths
– Another Way
– Insulation
– Secret Garden
– Babas Are You
– Guardians

16 Comments

  1. GregT says:

    Thanks for this fantastic puzzle game! I’m loving the puzzle design – exactly in that sweet spot where it challenges me but leaves me confident I’ll solve it if I think about it long enough.
    My partner is eager to play too, but her gaming platform is Android, so we’re eager for an official Android release so we can buy it a second time.

  2. Carlos says:

    Just came here to thank you for this extremely awesome game. Currently playing on switch, and I really wanted to let you know that I admire your game. You’ve not only had a great and original idea, you’ve made that idea grow better and better with each level. Honestly, one of the best surprises in the last years. I hope you have a great success with this game and your future works

  3. Sean says:

    Hi,

    I recently played 4-7 Ghost Friend, and it appeared to be broken to me. You don’t need the ghost at all and don’t care about the flag. You can just go collect the win and do BABA is WIN. There’s also a spare DOOR tile that doesn’t appear to do anything.

    Love the game. Hope this helps.

    Regards,
    Sean

  4. Sean says:

    Hi,

    I just played 4-7 Ghost Friend and it seemed broken? You can ignore the ghost and just take the WIN and do BABA IS YOU, BABA IS WIN. The flag being destroyed doesn’t matter.

    Also there’s a leftover DOOR?

    Love the game, btw.

    Regards,
    Sean

  5. Peter says:

    The pink/purple outline seems to be missing from certain lategame levels

    • Hempuli says:

      That means that you haven’t Won them :)

      • Peter says:

        I’ve definitely won them.
        I have 222 levels on pc, 221 on switch (I think lovely house is the missing bonr as it’s still not on switch)

        The outlines just seem to be missing on the switch version.

      • Peter says:

        I’ve re-solved fragile existence as a proof: (SPOILERS!) https://youtu.be/9N5b3HieXk4

        Upon closer inspection there appears to be a thin black outline, but I’m not sure if that’s the win indicator or if it’s there so baba is visible on light backgrounds too.

      • Hempuli says:

        There turned out to be a bug here where the supposed pink “you won this” outline appeared as black.

  6. santi says:

    Why is your discord server not public?

  7. David says:

    The update isn’t downloading for me. I’ve tried deleting the game and reinstalling completely from the eShop but still nothing. Was the patch actually published or is there a problem on my end?

  8. Steve says:

    Hi. Thanks for the patch notes, and for the game (I love it and so does my 9-year old son, who has helped me solve at least one level I couldn’t do myself).

    Question about the patch notes: “Fixed several achievements not working” — is this just copy/paste from Steam version, or are there achievements of some sort in the Switch version? I know Switch doesn’t have such a system, but maybe you had some game-specific mechanism (eg Hollow Knight does that). Not asking for them to be implemented — just asking.

    I encountered something I thought might have been a bug — is there somewhere to submit that? (I took a screenshot but can describe it if necessary.) Something that I thought would work and I can’t figure out from the rules why it doesn’t (so maybe legitimately a bug, and maybe a gap in understanding).

    Cheers,
    Steve

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