Weekly progress post #60: Shadowbeasts!

Today’s stream saw the addition of 1 new small room, beginnings of the tileset for the ~FINAL NON-OPTIONAL AREA~ and a new enemy for the previous area, seen above. The penultimate area is starting to feel pretty good apart from certain awkward room transitions, a missing bossfight and the general lack of background details that applies for almost the whole game at the moment. I’m going to have to spend a bunch of time decorating everything, eventually…

I’ll also have to redo the in-game map soon! I think I’ve talked about this before, but it’s nevertheless something I’ve been hesitating with because the current system has some really obscure code going on and picking that apart will probably be less than enjoyable.

Nordic Game Jam will be next week! I’m probably going and based on previous years it should be good fun. Not sure if I’ll get anything worthwhile done, though…

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