Nordic Game Jam
Well then, I’m now in Denmark, hanging with cool people and being the hugest nerd in the universe. What fun! Also making games.
Play this game here
So, Treasure Adventure Game by Robit Studios is a lot of fun and I recommend it wholeheartedly. The engine is a bit weird & clumsy at times and the quality of the pixel work varies from amazing to really poor (I think there were several pixel artists at work here?), but overall the experience is really solid and fun. Also the game takes place in an environment I’ve myself sought to use eventually; the wind wakerish endless ocean.

NO SUCH THING AS LUCK
Well, unsurprisingly Officer Alfred didn’t get nominated in the IGF 2012. Oh well!
Hello!
So, that was a pretty neat christmas (my mother is the best chef everrr). Obviously couldn’t really work much on games during that time, although I did tweak some stuff for Incomitat (intending to get it working better). However, here’s The Plan:
- I’m going to update Masjin with mostly bugfixes soon. There were some weird things in the editor and the likes, and I’d like to get rid of those (possibly also add another item, we’ll see).
- I have a dare with Petri Purho to create a game in 7 days before 2012. Technically the LD game would suffice, but I think I want to prototype an older idea and see where I can go with it. We’ll see what comes out of this, but if everything goes right (wrong?) I may not be able to work on other stuff until the next year.
- Slowly working on Officer Alfred. I think the cutscene is nearly done, but I let my bro play the game and noted quite a few annoyances that I want to get rid of.
- SOPA sucks. A lot. If you live in the USA, go to the barricades or something.












