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	<title>Comments for Hempuli&#039;s blog</title>
	<atom:link href="http://www.hempuli.com/blogblog/comments/feed" rel="self" type="application/rss+xml" />
	<link>http://www.hempuli.com/blogblog</link>
	<description>Games.</description>
	<lastBuildDate>Mon, 12 Jul 2010 16:00:30 +0000</lastBuildDate>
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		<title>Comment on Be A Man &#8211; the story of World War Swing Show-off by Hempuli</title>
		<link>http://www.hempuli.com/blogblog/archives/162/comment-page-1#comment-1343</link>
		<dc:creator>Hempuli</dc:creator>
		<pubDate>Mon, 12 Jul 2010 16:00:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=162#comment-1343</guid>
		<description>Heh, yeah, I noticed that as soon as I entered the train. Too bad, but I&#039;m glad that I didn&#039;t forget anything else. I&#039;ll e-mail you some info of what to do :)</description>
		<content:encoded><![CDATA[<p>Heh, yeah, I noticed that as soon as I entered the train. Too bad, but I&#8217;m glad that I didn&#8217;t forget anything else. I&#8217;ll e-mail you some info of what to do :)</p>
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		<title>Comment on Be A Man &#8211; the story of World War Swing Show-off by Daniel Kaplan</title>
		<link>http://www.hempuli.com/blogblog/archives/162/comment-page-1#comment-1341</link>
		<dc:creator>Daniel Kaplan</dc:creator>
		<pubDate>Mon, 12 Jul 2010 10:03:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=162#comment-1341</guid>
		<description>Hey Hempuli!
You forgot your brown fleece shirt at our home! Let me know where to send it. Hopefully you wont need it anytime soon :)</description>
		<content:encoded><![CDATA[<p>Hey Hempuli!<br />
You forgot your brown fleece shirt at our home! Let me know where to send it. Hopefully you wont need it anytime soon :)</p>
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		<title>Comment on Jump, Copy, Paste by Hempuli</title>
		<link>http://www.hempuli.com/blogblog/archives/65/comment-page-1#comment-1331</link>
		<dc:creator>Hempuli</dc:creator>
		<pubDate>Sun, 11 Jul 2010 19:05:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=65#comment-1331</guid>
		<description>Sure, do it, unless this a spambot comment.</description>
		<content:encoded><![CDATA[<p>Sure, do it, unless this a spambot comment.</p>
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	<item>
		<title>Comment on Jump, Copy, Paste by game blog</title>
		<link>http://www.hempuli.com/blogblog/archives/65/comment-page-1#comment-1315</link>
		<dc:creator>game blog</dc:creator>
		<pubDate>Sat, 10 Jul 2010 15:54:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=65#comment-1315</guid>
		<description>Do you mind if I quote you post Hempuli&#039;s blog &quot; Blog Archive &quot; Jump, Copy, Paste  on my blog if I link back to this page?</description>
		<content:encoded><![CDATA[<p>Do you mind if I quote you post Hempuli&#8217;s blog &#8221; Blog Archive &#8221; Jump, Copy, Paste  on my blog if I link back to this page?</p>
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		<title>Comment on Beyond the Black Hole -demo by Hempuli</title>
		<link>http://www.hempuli.com/blogblog/archives/120/comment-page-1#comment-1290</link>
		<dc:creator>Hempuli</dc:creator>
		<pubDate>Thu, 08 Jul 2010 12:49:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=120#comment-1290</guid>
		<description>In the windmills, you have to distract the bird in order to snatch the star.
In the best level, could you tell a bit more in what part you can&#039;t get further?</description>
		<content:encoded><![CDATA[<p>In the windmills, you have to distract the bird in order to snatch the star.<br />
In the best level, could you tell a bit more in what part you can&#8217;t get further?</p>
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		<title>Comment on Beyond the Black Hole -demo by Eric</title>
		<link>http://www.hempuli.com/blogblog/archives/120/comment-page-1#comment-1254</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Wed, 07 Jul 2010 01:29:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=120#comment-1254</guid>
		<description>Hey, cool game, I like the style. I&#039;m stuck on the windmills and the beast though...any hints?</description>
		<content:encoded><![CDATA[<p>Hey, cool game, I like the style. I&#8217;m stuck on the windmills and the beast though&#8230;any hints?</p>
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		<title>Comment on Working on cities by Hempuli</title>
		<link>http://www.hempuli.com/blogblog/archives/147/comment-page-1#comment-1214</link>
		<dc:creator>Hempuli</dc:creator>
		<pubDate>Thu, 01 Jul 2010 14:09:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=147#comment-1214</guid>
		<description>The problem with own races is that people are much more ready to connect dwarves to mountains and beards than mulglocs to, say, waterfalls and apples.

Tom: city locations are mostly random, but the generator avoids certain ground types and prefers coastal areas.</description>
		<content:encoded><![CDATA[<p>The problem with own races is that people are much more ready to connect dwarves to mountains and beards than mulglocs to, say, waterfalls and apples.</p>
<p>Tom: city locations are mostly random, but the generator avoids certain ground types and prefers coastal areas.</p>
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		<title>Comment on Working on cities by Xion</title>
		<link>http://www.hempuli.com/blogblog/archives/147/comment-page-1#comment-1213</link>
		<dc:creator>Xion</dc:creator>
		<pubDate>Thu, 01 Jul 2010 03:34:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=147#comment-1213</guid>
		<description>make your own races! cliches are cliche</description>
		<content:encoded><![CDATA[<p>make your own races! cliches are cliche</p>
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		<title>Comment on Working on cities by Tom</title>
		<link>http://www.hempuli.com/blogblog/archives/147/comment-page-1#comment-1177</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Sat, 26 Jun 2010 02:11:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=147#comment-1177</guid>
		<description>How does it pick city locations? Does it account for climate, access to fresh water/rivers for transportation, sources of food, etc? Or is it more random?</description>
		<content:encoded><![CDATA[<p>How does it pick city locations? Does it account for climate, access to fresh water/rivers for transportation, sources of food, etc? Or is it more random?</p>
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		<title>Comment on More world generation! by Hempuli</title>
		<link>http://www.hempuli.com/blogblog/archives/132/comment-page-1#comment-1141</link>
		<dc:creator>Hempuli</dc:creator>
		<pubDate>Mon, 21 Jun 2010 19:47:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=132#comment-1141</guid>
		<description>I guess I&#039;ll just allow the player to decide which places are cold and hot, to allow the creation of really badass worlds!</description>
		<content:encoded><![CDATA[<p>I guess I&#8217;ll just allow the player to decide which places are cold and hot, to allow the creation of really badass worlds!</p>
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