Archive for November 2019

Progress post #128: Official level editor shenanigans

People who have followed my increasingly-infrequent streams already knew this, I guess, but it’s now official – Baba Is You will get this cool, official (and hopefully polished-ish) level editor next year! What’s even neater is that it’ll support sharing your levels with other players over the internet!! Exact details of what that means will come later, though.

Relatedly, I streamed both yesterday and today after a long(?) break, adding stuff to the editor. Today’s big thing was the ability to remove objects from your “object palette”; it feels like removing entries from a list/database is always somewhat more precarious than adding them (although, now that I think of it, in this specific case the adding was also quite precarious because it had to be implemented on top of Baba’s existing editor structures without breaking them.) Anyway, the deletion system seemed to work very neatly almost from the get-go, so that’s excellent.

Future streams (which’ll probably be still quite erratic; I moved recently and the rest of the year (and the beginning of next year) is looking way too busy) will probably be largely about these same topics; it’d be cool to get the editor out next spring, but I’m not holding my breath (I think.)