Archive for August 2019

Progress post #126: Turn

Streamed some Baba development and a *little* bit of ESA2. Baba work included a small step forward with the official editor, implementing the Turn-word seen above, investigating a mystery cornercase bug and redesigning a level I didn’t like (not sure if it’s better now, though.) I intended to do more ESA2 stuff, but work there ended up being mostly small editor features and replaying the old version a bunch.

Progress post #125: Languages (aaggaaiinn)

Got a small stream done tonight! There’s still a little bit of translation work to be done, but things are looking pretty nice on that front. It sure has taken some time, though, thanks to my bumbling. Today I fixed various tiny issues with certain translation-related code and tried to redesign a level I dislike, unsuccessfully. Oh well!!

Progress post #124: Languages (again)

Today’s stream saw me finally draw the cyrillic alphabet for Baba Is You! The game won’t be fully localized but we’re doing translations of the UI for a bunch of languages and it’s neat to get forward with that. I’m quite happy with how the symbols look in the game’s doodly font.

I also had time to work a bit on ESA 2; I fixed some bugs and started adding some needed features for the game’s level editor. It’d be neat to finally get to the point where I can start building some rooms, though!

Progress post #123: Miscellaneous

More streaming! Today’s streaming was mostly just fixing a couple bugs in Baba, then implementing some final bits of translation code and starting some complicated level editor code. Slow-going but pretty neat.

I also demonstrated ESA 2’s original version on-stream and started feeling really bad about restarting the project; there were lots of neat things in the original! Bummer about all the clunky stuff, hmph.