Well, that game jam was last weekend. And it was lots of fun! Swam in the ocean for the first time this Summer and talked a lot with cool people; game development tends to be not that social most of the time so these moments where I can meet other game developers stand out nicely.
During the actual jam part I started to make a simple board-gameish online game where players have different jobs with different missions and have to carry them out. One of them is a traitor, with the mission to spoil everyone else’s objectives. I didn’t get quite as far as I had hoped, only managing the basic gameplay without the actual objectives, but it was fun making an online multiplayer game again. I probably wont keep working on it, but I might revisit the concept at a later date (although I do have several projects to work on at the moment anyway).
In other news, the game development streams I’ve been doing have been really enjoyable because it’s easier to concentrate on a project when I can’t just stop the moment I feel annoyed by a bug. This has also helped working on multiple projects at once. So thanks, everyone who has joined to watch the streams!
Also, Environmental Station Alpha’s Soundtrack is now out, for $2,99! Go check it out!