More ESA + IGF

So there.

IGF deadline is on the 17th, and I’ve been working on the updated, physics-based version of Officer Alfred in order to get some kind of a test version for the competition. At the moment I’m still a bit unsure whether I’ll be able to get anything done in time, but the game’s level editor is looking pretty snazzy already:

2 Comments

  1. MS Dosser says:

    hi,

    I just stumbled on your game via pixel prospector, when i watched the video it really caught my imagination. looks so cool. hope you make the deadline. good luck!

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