Ludum Dare #21 and stuff

Oh well, so Ludum Dare was last weekend, with the theme ‘Escape’. Wasn’t really my cup of tea, and in the end I didn’t manage to create anything of interest, just a simple engine for a possible future game (I spent so much timing finishing parts of the engine that I ultimately didn’t need).

On other news, I’ll be moving away from my parents’ soon, which’ll mean a pause in any updates whatsoever. Not that big a deal, but it’s pretty exciting for me! And then for the games:
Beyond the Black Hole: Yep, still not given up on this! The engine is old and horrid, but I hope that inspiration eventually strikes and I can get it done.
Masjin: I think I’ll make an update to fix the currently existing bigger bugs and then take some time off the project in order to pursue other stuff.
Paradise Fort flash: I recently found a much easier way to handle certain stuff, so expect to see some updates on this eventually!

Then there’re various smaller things I’m working on or at least planning to work on. As Usual, I’ll wait until they’re a bit more ripe before announcing ’em.

Stuff like this.

4 Comments

  1. rex4 says:

    I remember that they were not intuitive at all indeed, but once I understood them it I was playing with ease, my only problem is that back then I played on a d620 laptop and despite the simplicity of graphics my computer struggled with time, game was stuck and some minutes later so much enemies came at the same time.

  2. rex4 says:

    You don’t plan to make paradise fort in flash anymore ? Did you plan to just port it or add stuff to it anyway ? It’s a game on which I spent more time playing than you making it back in july 2010. Is there anything else after the black zeppelins ?

    • Hempuli says:

      I do plan to remake it for flash eventually; I was working on a ‘sequel’ but the artist disappeared and I abandoned it. I don’t think there’s anything else after the large black zeppelins; the original had really bad controls and I kinda gave up on it at some point due to that and other reasons.

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