Masjin 1.4b

Ehh, it seems like I can’t stop updating this one, haha.
New stuff:
– New item, the mucous grenade (I actually misspelled that one but it kind of fits, still). It slows people down; mainly created against the speed+ chip.
– Speed+ chip has been returned back to its former glory due to player feedback.
– The mines now remember who put them down, so there should be no more ‘killed by !’ -messages on that part. There’s still the same bug with some other weapons, though.
– New gamemode, ‘Ore race’! I fear this may be magnificently boring, but I kind of like the idea so we’ll see what happens! The idea is to collect all the ore. As an interesting sidenote, I haven’t tested if it’s winnable, derp.
– Some small bugfixes.
– More domination lines; 5 in total. Some people are really good at this game, huh. Undecided
– You can see every player’s skill streak in the in-game status window.

Also some new bugs that I need to pin down for version 1.5.

4 Comments

  1. Blue&Red says:

    Forgot one other bug, I think:
    The player will die (without a character, 0 health), “Respawning in __” will count down to 0, and then it gets stuck, not respawning.
    Press r will set the timer to 5 and then will respawn correctly.

  2. HubStyke says:

    i Just wanna say this is an Awesome game keep updating stuffs :P

  3. Steel Ken says:

    … One more.
    I had a 25 kill streak (a) against a newbie, but instead of a title I just a blanc sentance :O

  4. Steel Ken says:

    whoop whoop :D
    Just one thingy about the ore race (which is boring when you’re with 4, but awesome with 10!)
    It’s kinda dumb to go all the way to 0
    So I suggest to make a math.
    if Total Ore + Blue Points < Red Points = Red wins
    if Total Ore + Red Points < Blue Points = Blue wins

    because if Red is bigger than blue+total it's impossible for blue to win, so yeah (:
    (Sorry for all the suggestions…:/, you may think the game sucks now because all these, but it doesn't!)

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