Taking a break from Masjin to work on other stuffery

So, after 3+ weeks of daily updates to Masjin, I’m having a break from it in order to work on other games. And study. I doubt anyone is reading this blog at this point, but let’s have a summary of projects:
Beyond the Black Hole: Kinda frozen again. I’m stuck in level 14, but I’m quite sure I’ll eventually finish this.
It’s a frickin’ cave: Frozen as well. The code is very sloppy and buggy so in order to keep working I should recode big parts of it. This makes me not want to continue.

Currently I’m concentrating on making Paradise Fort fully flash. I’m currently doing it as a collaboration with Jeanes, a friend(?) of mine who’s really good at graphical design and has done several really good games and would-be-games. As far as I know, he’s had a bit of problem with finding a coder, though.

Anyway, here’s how the game looks at the moment:

5 Comments

  1. Hempuli says:

    Thanks! It’s cool to know that I’m not, how do we say, writing for an ’empty audience’!
    Dhegg, I guess the studies themselves aren’t too difficult, but getting into a university in the first place is!
    Thanks for the feedback and compliments. :)

  2. Qqwy says:

    I am reading your blog as well :). Taking a brake from Masjin isn’t a bad thing to do once in a while :P. I think the new screens of Paradise Fort look amazing!

  3. Sakar says:

    Great to see you’re working on Paradise Fort! I loved that game

    Also I read this blog still (I love indie dev blogs)

  4. Dhegg says:

    Hey, just checking out your blog..
    I have to say, those trees look sweet!
    aaaanyway, good luck with the projects, and the studies, too. I think I should start studying as well … but, I keep spending time playing Masjin. Also, college isn’t as hard as they tell you it is (at least the subjects I’m currently attending)

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