Progress post #130: Is the answer going to be 8 pixels?

The image above is pretty terrible, all things considered, but I’m feeling a bit more hopeful about the future of ESA 2 at this point. I decided to turn back to 8×8 tiling again, after years of work with 12×12 tiling; this’ll hopefully make progress faster (once I figure the colours out) and help alleviate my disappointment with the visual style of the game. Now just to get everything working on this new, lower resolution, and we should be good to go ahead (finally!)

2 Comments

  1. Liam Norman says:

    I disagree with this decision. I was excited to see ESA in a higher resolution and all the previews you have shown so far looked great– perhaps even better than ESA 1. If you go back to 8×8 there will not be much of a visual difference between ESA 1 and 2, which negates a lot of the work you’ve done to make this game look higher quality. I’m sorry you feel disappointed with the look but I (and perhaps more people) think 12×12 looks fine, if not better than 8×8.

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