News! And stuff! Part 2
So then, there’s a bunch of other stuff that’s happened gamedev-wise, so let’s list some images!
– Baba’s “programming” system is complicated enough that it allows for making games inside Baba! They lack certain vital stuff but here’re Space Invader, Snake & a platformer! The Space Invader thing was done a longer time ago so it might not work quite as nicely right now with the layout it has there, but the idea should be reproducible. Baba also has a Twitter account now, @babaisyou_!
— Baba Is You (@babaisyou_) July 18, 2018
– Some more pics of the game. The bottom-most image with the “Empty Is You” showcases one of the more hard-to-grasp elements of the game and it’ll be fun to see if people get them.
– I’ve been toying around with text generation using Markov chain -based techniques. It’s a lot of fun, and I’ve generated stuff using movie scripts, cookbook recipes, MtG cards, airline catalogue ads, motivational sentences and book/movie titles. I currently have two engines, one of which is more customized and works better on longer texts, and another that’s less sophisticated but more chaotic and thus a good fit for short texts.
I’ve set up two Twitter accounts for posting generated stuff: @chaingenerator miscellaneous text and @MTGmarkov for MtG cards only. Like so:
192. Slawn
OP but neat & nearly coherent! pic.twitter.com/2wXFLRPeL1
— MtG Markov (@MtGmarkov) April 10, 2018
THÉODEN continues weeping, not listening. Wincing, he straightens up, as if to mask his infirmity.
DUMBLEDORE
Welcome! Welcome to another year at Hogwarts— LotR Cookbook (@chaingenerator) July 4, 2018
– I participated in the Nordic Game Jam a couple weeks after GDC! I was still kind of exhausted from GDC and Stumblehill was causing me stress so I didn’t manage to concentrate very well, but I nevertheless managed to make these little prototypes. One is a gam jam simulator showing little jammers walk around the venue with game ideas, fulfilling their basic needs. There’s no gameplay but it’s fun to watch. The other is a cooking game prototype where you can make dishes that get named procedurally. Pretty neat but the idea was too meny-heavy to be fun to implement at a jam. You can find both games on my itch.io page!
hi, you are probably aware of this, but if you make a sprite editor and a way to make the “is” invisible in baba is you, you could make a game engine! there are a lot of other things that would need to be done, like more actions, and saving to exe, but you could definitely do it, your amazing >w<!
Thank you very much! :)