Weekly progress post #100: Back to ESA 2

Today I worked on a new level editor for the new take on ESA 2. Things went pretty swimmingly, and in 3-and-some hours I managed to implement basic tile placement & room creating, saving and loading. Next up will be layers, quality-of-life stuff for tile placement and object placement. I can’t say I’d be massively hyped about doing all this again, but it’s a promising start. Let’s hope the development keeps going at a good pace!

One Comment

  1. Jason says:

    Yay! Looking forward to your streams. Do you still have Discord invites? :)

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