Image Generation Algorithm

Well then!!

I decided to release the image generation algorithm I’ve been working on. I feel that I went kinda overboard with the legal license stuff but it seems that those are the norm, so hopefully everything is okay there. Please tell me if not! The zip contains an executable, the source file, lua files for the algorithm and a variant with wrapping enabled as well as a readme file.
 
Again, this algorithm is heavily based on the WaveFunctionCollapse algorithm by mxgmn.
 
To open the source file, you’ll need two MMF2 extensions:
Surface by Looki
Xlua by Justin Aquadro

GET THE ALGORITHM HERE

wfc9

5 Comments

  1. Dave S> says:

    It’s okay, have sorted it. I had to right click and save link as…

    I will try out the program and get back to you.

    Thanks.

  2. Dave S> says:

    Hello Arvi,

    I am interested in the Image Generation Algorithm program but the link to it and for the MMF2 extensions, do not respond to a mouse click.

    Can you assist please?

    Many thanks – Dave S.

  3. FireBlueKingZ says:

    Pls help me find the flower needed on the quest Elaine in Malayalam Island of Mysteries
    IM stuck for 5 years please tell how to do it
    And finding the rest of the items in the game

  4. Del_Duio says:

    Hi Hempuli,

    I’ve wanted to do some procedural dungeon generation forever but I can’t wrap my head around it. For now I’m (tying) to come up with a good game idea though I do know that I wanted it to have a Zelda 1 style movement / camera only with random rooms to go into. I was going to try to use fastloops and an array and try to handle it that way though I’m not sure if it’ll work.

    Any tips?

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