Today’s stream was fairly low; a new enemy was added as well as a new room (although said room contains some special features!) I spent a bunch of time on a tutorial for dynamic tiling I had promised previously; at first I intended to make a video tutorial but that didn’t turn out so great so I went with a more basic tutorial instead. The file is for Multimedia Fusion 2, but should work in Clickteam Fusion 2.5 as well.
I’m pretty happy with the fact that I’m currently working on the penultimate ‘normal’ area of ESA 2; after this and the next one, things are either optional, smaller parts of existing areas or otherwise nonstandard. Gives me hope that this one’ll be actually finished eventually!!!