Weekly progress post #38: Boss and dworfs

Worked more on the new plant boss in ESA 2. There were some graphical and design-related issues that I struggled to solve and ultimately the boss as it is now feels somewhat lacking. I hope I can figure out ways to help that, though!

I also worked a bit on a project I haven’t shown off before this; I’ll try to avoid working on it on-stream too much, though, because it’s essentially a sideproject that I enjoy adding things to and the stream should be reserved for games that actually need work!

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