Weekly progress post #11: Teleports!!

(Teleport: not pictured)
Today’s development stream led us quite a bit further in regards of a certain very important feature! I had been avoiding implementing the teleporting system for a long time, but after getting a bit lost with the design of a new room I decided to instead implement this long-awaited aspect of the game’s structure. Along with this came a smooth-ish transition effect, which might bear a bit too much resemblance to Cave Story(?) Sweet stuff! Next week I’ll concentrate on adding more content to the new area as well as refining the “on-line” minigame.

Leave a Reply

Time limit is exhausted. Please reload the CAPTCHA.