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	<title>Comments on: Beyond the Black Hole -demo</title>
	<atom:link href="http://www.hempuli.com/blogblog/archives/120/feed" rel="self" type="application/rss+xml" />
	<link>http://www.hempuli.com/blogblog/archives/120</link>
	<description>Games.</description>
	<lastBuildDate>Thu, 02 Feb 2012 18:23:17 +0000</lastBuildDate>
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		<title>By: Hempuli</title>
		<link>http://www.hempuli.com/blogblog/archives/120/comment-page-1#comment-1290</link>
		<dc:creator>Hempuli</dc:creator>
		<pubDate>Thu, 08 Jul 2010 12:49:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=120#comment-1290</guid>
		<description>In the windmills, you have to distract the bird in order to snatch the star.
In the be&lt;em&gt;a&lt;/em&gt;st level, could you tell a bit more in what part you can&#039;t get further?</description>
		<content:encoded><![CDATA[<p>In the windmills, you have to distract the bird in order to snatch the star.<br />
In the be<em>a</em>st level, could you tell a bit more in what part you can&#8217;t get further?</p>
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		<title>By: Eric</title>
		<link>http://www.hempuli.com/blogblog/archives/120/comment-page-1#comment-1254</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Wed, 07 Jul 2010 01:29:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=120#comment-1254</guid>
		<description>Hey, cool game, I like the style. I&#039;m stuck on the windmills and the beast though...any hints?</description>
		<content:encoded><![CDATA[<p>Hey, cool game, I like the style. I&#8217;m stuck on the windmills and the beast though&#8230;any hints?</p>
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		<title>By: jsn</title>
		<link>http://www.hempuli.com/blogblog/archives/120/comment-page-1#comment-1111</link>
		<dc:creator>jsn</dc:creator>
		<pubDate>Sat, 19 Jun 2010 10:19:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=120#comment-1111</guid>
		<description>Happy (belated) birthday! The demo is seriously great. Gets that FIG atmosphere perfectly. Haven&#039;t played through all the levels yet, but it&#039;s all awesome anyway.

Just one thing that puzzled me; why is showing the arrow required after the level is completed and the catapult fires? Does that give the player extra time to find a blue star? Also, it&#039;s a bit difficult to select levels from the animated orbits only; the selection tends to disappear/switch.</description>
		<content:encoded><![CDATA[<p>Happy (belated) birthday! The demo is seriously great. Gets that FIG atmosphere perfectly. Haven&#8217;t played through all the levels yet, but it&#8217;s all awesome anyway.</p>
<p>Just one thing that puzzled me; why is showing the arrow required after the level is completed and the catapult fires? Does that give the player extra time to find a blue star? Also, it&#8217;s a bit difficult to select levels from the animated orbits only; the selection tends to disappear/switch.</p>
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	<item>
		<title>By: Hempuli</title>
		<link>http://www.hempuli.com/blogblog/archives/120/comment-page-1#comment-1110</link>
		<dc:creator>Hempuli</dc:creator>
		<pubDate>Sat, 19 Jun 2010 09:32:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=120#comment-1110</guid>
		<description>Sure, why not!</description>
		<content:encoded><![CDATA[<p>Sure, why not!</p>
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		<title>By: alastair</title>
		<link>http://www.hempuli.com/blogblog/archives/120/comment-page-1#comment-1106</link>
		<dc:creator>alastair</dc:creator>
		<pubDate>Sat, 19 Jun 2010 00:44:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=120#comment-1106</guid>
		<description>Nice! Happy birthday. This is really cool. :)
The only thing I could suggest is making a fullscreen option. That would really good.</description>
		<content:encoded><![CDATA[<p>Nice! Happy birthday. This is really cool. :)<br />
The only thing I could suggest is making a fullscreen option. That would really good.</p>
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	<item>
		<title>By: Hempuli</title>
		<link>http://www.hempuli.com/blogblog/archives/120/comment-page-1#comment-1103</link>
		<dc:creator>Hempuli</dc:creator>
		<pubDate>Fri, 18 Jun 2010 20:00:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=120#comment-1103</guid>
		<description>Thanks!!</description>
		<content:encoded><![CDATA[<p>Thanks!!</p>
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	<item>
		<title>By: Lazor</title>
		<link>http://www.hempuli.com/blogblog/archives/120/comment-page-1#comment-1100</link>
		<dc:creator>Lazor</dc:creator>
		<pubDate>Fri, 18 Jun 2010 15:11:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.hempuli.com/blogblog/?p=120#comment-1100</guid>
		<description>Happy B-Day :D!!!

The demo was greeeaaat! Much, much better than FIG if you want my opinion - even though you can&#039;t really compare them &#039;cos the controlling system is completely different.

Anyway, thanks a lot, can&#039;t wait for the second demo xP

AAAAAAAAA</description>
		<content:encoded><![CDATA[<p>Happy B-Day :D!!!</p>
<p>The demo was greeeaaat! Much, much better than FIG if you want my opinion &#8211; even though you can&#8217;t really compare them &#8216;cos the controlling system is completely different.</p>
<p>Anyway, thanks a lot, can&#8217;t wait for the second demo xP</p>
<p>AAAAAAAAA</p>
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