Ludum Dare #31

It was Ludum Dare time again! The theme (Entire Game On One Screen) garnered rather high amounts of criticism, and I’ve got to admit that initially I found it a tough one due to it not fitting any of the ideas I had before the compo began. However, whereas usually if I’m not inspired right when the compo begins I tend not to be able to gather motivation later on either, this time I got an idea after ditching all my original ones and it stuck.
Usually my LD games tend to be heavy on content and light on visuals, but this time that was different, too – the game’s all about atmosphere and while there’s very little to do, I think it works on some level. I had to leave out some stuff I originally planned to do, but I’m considering possibly making an ‘extended’ version for the 72-hour jam. Sound effects would be a wonderful bonus!

My game’s called Where They Once Were (I dislike the title but I didn’t have time to change it!!) It’s a survivalish horrorish thing where you control an anonymous woman taking refuge in a weird abandoned cottage in the middle of nowhere. There are 3 endings, although 2 of them are more like variations of a game over screen. There’re some light puzzle elements, but I think the game can be enjoyed without caring about them.



Visit the game’s LD page!

OR DOWNLOAD IT HERE

Here’s also the timelapse video (full playthrough at the end:)

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