Creative Powers To The Maximum

I’ve had a very cool day, finishing up level 12 (it’s now finished!) and working on the other parts of the game, such as the menu, the splash screen (or whatever the screen where I say stuff like “Arvi Teikari Presents” is called) and the credits screen. My idea for the credits screen is rather strange: I’m going to contact as many of the testers and other participants as possible, and then portray them as their creature of choice on the credits island, which’ll play like your average level. Hovering your mouse over the creatures would reveal the name and purpose of the ‘creature’. I also think that I am perhaps able to finish level 13 too before the release of the demo, but we’ll see how long I’ll keep this creative mood.

Tutorial pic:
The instructions are rather subtle.

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